When I was young, I was fascinated by computers and technology. My creative journey started when I began taking photos and got into photo editing. One day in high school, I saw a classmate working with 3D software, and I'd never seen anything like it before. It immediately caught my attention, and I dove into the world of 3D.
My 3D journey began with Blender, where I learned the fundamentals. After a while, I felt like I needed a change, so I tried Cinema 4D and worked on my first freelance projects with it. However, as I wanted to explore more complex work, I started hitting Cinema 4D's limitations, so I made the difficult decision to switch to Houdini. At first, it seemed almost impossible that I'd ever be able to create anything with it. But the power of procedural workflows meant more to me than the steep learning curve, so I kept at it. After a few months, I finally got comfortable working in Houdini. Now I can't imagine being restricted by other software's capabilities – I truly love how I can work in Houdini.
It's been more than six years since I started learning 3D, and learning is still a daily part of what I do. I love that about this industry – you have to keep learning and adapting to new technology. Currently, I'm fortunate to work with clients and studios worldwide, delivering 3D visuals for various brands.
I'm based in Prague, Czech Republic, but my work knows no borders. If you're interested in my services, let's connect and discuss how I can help you.